Pac-Man DIP switch settings: lives, bonus life, difficulty and ghost names

The arcade board has eight small switches that decide how generous the machine is. They explain why the same game felt different from one arcade to the next.

Close-up of a row of eight tiny toggle switches on a circuit board in neon light

The settings

SettingOptionsDefault
CoinageFree play; 1 coin 1 credit; 1 coin 2 credits; 2 coins 1 credit1 coin, 1 credit
Lives1, 2, 3 or 53
Bonus life10,000; 15,000; 20,000; none10,000
DifficultyNormal or hardNormal
Ghost namesNormal, or alternate (AAAAAAAA, BBBBBBBB, CCCCCCCC, DDDDDDDD)Normal
Rack testOn or offOff
CabinetUpright or cocktailUpright

What each one does

Why records specify settings

A score with 5 lives is not comparable to one with 3, and a 20,000 bonus removes an early safety net. Verification bodies require the default settings to be shown on video, usually via the attract screen and the lives display, before accepting a record; see record holders in pacman.

Settings in emulation and replicas

Emulators expose the same switches in a menu. Replica cabinets usually fix lives and bonus at the defaults. The games on the mr pacman maze game site use three lives and no bonus life in classic mode, and no lives at all in Time Attack.

Frequently asked questions

How many lives does Pac-Man give by default?

Three, with one bonus life at 10,000 points.

Can Pac-Man be set to free play?

Yes, through the coinage DIP switch.

What is rack test?

A service setting that ends a board as soon as one dot is eaten, letting technicians cycle through levels quickly.